Portrait of Anas Figuigui

Anas Figuigui, Game & Backend Developer

Game and backend developer focused on building immersive gameplay systems and scalable cloud architectures. I work with Unity, Unreal Engine, and modern backend technologies to create interactive experiences backed by solid infrastructure.

I recently led the development of a horror game set in a Moroccan environment, directing gameplay systems, technical implementation, and team collaboration while shaping level design and atmosphere.

AWS Certified Solutions Architect, continuously expanding my expertise in distributed systems and backend scalability.

Driven by both technical precision and creative ambition, I build experiences that are as robust under the hood as they are engaging on screen.

Interests

Horror MoviesPizzaAnimesSurvival GamesDark Souls MusicCats

Education & Certifications

  1. Video Game Creator

    ISART DIGITAL

    Certified in Video Game Creation, covering game design, programming, and production pipelines.

  2. AWS Cloud Solution Architect Certification

    Amazon Web Services

    Professional certification in cloud architecture.

  3. Computer Engineering - Executive

    International University of Rabat

    Graduated in Computer Engineering with a focus on software development, cloud architecture, and AI applications.

  4. Digital Development - Web Full Stack

    Specialized Institute Of Applied Technology

    Completed a comprehensive program in web development, covering both frontend and backend technologies, with a focus on modern frameworks and best practices.

  5. Economics and Management

    FSJES-Souissi - University Of Mohammed V

    Foundation studies in economics and business management.

Technical Skills Overview

Visual representation of proficiency levels across core development disciplines

  • Languages: Proficiency Level 100 / 100
  • Frameworks & Libraries: Proficiency Level 80 / 100
  • Databases: Proficiency Level 80 / 100
  • Cloud & DevOps: Proficiency Level 60 / 100
  • Game Development: Proficiency Level 80 / 100
  • Tools & Software: Proficiency Level 60 / 100

Skills & Technologies

Technologies, languages, and tools I have used across professional and personal projects.

Languages

Frameworks & Libraries

Databases

Cloud & DevOps

Game Development

Tools & Software

Favorite Games

Gaming has always driven my creativity, shaping how I design games and interactive experiences. Here are some titles that inspired me.

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